
calibration - How to customize gamepad controller joystick output ...
May 7, 2021 · The Windows built-in joy.cpl calibration tool affects controllers that use XInput/DInput technology, and some games do ignore these settings. Its calibration …
windows - Is it possible to get an XInput device's name, product ID ...
Oct 7, 2020 · Ordinarily XInput controllers are identified simply using an index corresponding to the player number of the controller. Is there a way to obtain more information about a …
winapi - GameInput calls on Win32 - Stack Overflow
Mar 4, 2023 · GameInput is a functional superset of all legacy input APIs— XInput, DirectInput, Raw Input, Human Interface Device (HID), and WinRT APIs—in addition to adding new …
shell - How to make a program that finds id's of xinput devices …
What's the simplest way of writing a script/program that finds the id that belongs to the two listings named Logitech G700 Laser Mouse in the output from xinput --list, and then running the …
How to use xbox one controller in C# application - Stack Overflow
Visual Studios will then download and add it to your solution. Now onto the code. Since I wanted input from the xbox controller, we just need to add: using SharpDX.XInput to the top of our …
autohotkey - Detecting Joystick buttons - Stack Overflow
Feb 16, 2021 · Looks like its due to AutoHotkey using an old API to detect the keys, at least with windows 10, reference. It does detect them if an AutoHotkey window is active, like when you …
X2Go Error: X server does not support XInput 2 - Stack Overflow
Dec 6, 2022 · qt.qpa.xcb: X server does not support XInput 2 Aborted (core dumped) Any ideas what could cause this problem? I am using the mate-desktop-environment, had the exact …
Using HidD_GetInputReport(..) to retrive XBOX ONEs button states
Nov 7, 2020 · I am trying to talk to the XBOX ONE Controller via the Microsoft HID API without using XINPUT. I'm currently able to control all the rumble motors (including the force feedback …
Microsoft GDK GameInput C# Calls in .Net 6 - Stack Overflow
PInvoking XInput 1.4 is what I use in my .Net FX code. Its not perfect (vibration support is 360-controller style) but works well enough for most use-cases.
I need some help to understand USB Game Controllers (HID devices)
Aug 30, 2018 · XINPUT does not use HID, it uses XUSB for Xbox 360 controllers or GIP for Xbox One. The Windows drivers for these devices also emulate HID for use with legacy DirectInput.