AMD Dense Geometry Format (DGF) is a new open standard designed to compress and improve environment detail in games for ...
As Unity refines its 2026 render pipeline strategy, the path to building custom Vulkan renderers has become less fragmented and more focused on the Universal Render Pipeline (URP). For sandbox and ...
Lossless Scaling frame generation is now available to Android devices with a new APK that ports the Vulkan version of LSFG to Android.
In the latest Minecraft 26.2 snapshot 1, Mojang introduced the Vulkan rendering API to Java Edition. One of the main reasons why the developers decided to shift to Vulkan is that OpenGL stopped ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
Plenty of our childhoods had at least one math teacher who made the (ultimately erroneous) claim that we needed to learn to do math because we wouldn’t always have a calculator in our pockets. While ...
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After receiving his degree in Journalism & Media Communications from CSU in 2019, Erik began building his career in online media, and found his dream job when he joined Game Rant as a staff writer.
What is this book about? Vulkan is now an established and flexible multi-platform graphics API. It has been adopted in many industries, including game development, medical imaging, movie productions, ...
The latest version of the Vulkan graphics API, Vulkan 1.4, makes the Host Image Copy feature a core feature. A Google engineer says games using Host Image Copy can remove stutter during texture data ...
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