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In some real-world settings, taxicab geometry is more convenient, and more relevant, than Euclidean geometry. Engineers use it when planning the most efficient paths for robots to take when navigating ...
We talk to the co-director of The Name of the Game Polygon: I know we’re a number of years out now since The Name of the Game was released, but how did it come about in the first place?
Zosha Millman (she/her) manages TV coverage at Polygon as an entertainment editor, but will happily write about movies, too. She’s been working as a journalist for more than 10 years.
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment. SWORD’s White Vision and Wanda’s revived Vision battle ...
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