According to the "2024 White Paper on the Development of China's Immersive Industry," released in May 2024, the consumer market size of the immersive industry in China reached 92.7 billion yuan ...
Developed by French company Excurio, the Khufu tour stands as a leading example of LBE VR in China, having received more than ...
Global businesses are embracing augmented reality (AR) and virtual reality (VR) to connect with consumers around the world.
Virtual reality technology has shown promising results for helping stroke patients regain arm movements, according to a new ...
Microsoft has officially ended its work in the VR hardware space by handing off its HoloLens project with the Department of ...
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Hosted on MSNAnduril is taking over Microsoft's $22 billion IVAS projectShould Anduril Industries founder Palmer Luckey have his way, the U.S. Army's effort to arm troops with futuristic, ...
Universiti Teknologi Malaysia (UTM), a research-intensive university specialising in engineering, science and technology, is ...
Meta Platforms (META) is planning to spend $20 billion this year on developing augmented and virtual reality technologies for ...
Virtual reality is used a lot for games and entertainment, but now it's being used to help reduce pre-surgical anxiety. See ...
I’d argue that the point of virtual reality games is to try activities you would otherwise forego in real life. Alternatively, it can be your go-to means of enjoying hobbies that would otherwise take ...
The best thing about reality shows is that we get to connect with the personalities better because, at the back of our minds, we know that the shows are unscripted. This nature is what adds to the ...
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