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Discover how gaming legend John Carmack is developing AI with his bold vision for artificial general intelligence (AGI) and ...
Technologists are looking to develop AI systems that mimic humans as far as possible, but it could be better to build systems ...
In his view, the model disrespects game developers. Interestingly, Quake co-creator John Carmack quickly came to the technology's defense, calling it "impressive." ...
John Carmack Defends Microsoft's AI-Generated Quake II Level The co-creator of Quake doesn't see anything wrong with AI being used to create a level for his iconic shooter.
John Carmack defends AI amid backlash over Microsoft’s generative Quake II demo JournalBot Apr 8, 2025 Jump to latest Follow Reply Apr 8, 2025 Replies: 215 ...
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Microsoft's 100% AI-generated Quake 2 made us nauseous but John Carmack, the game's OG coder, is into it: 'What? This is impressive research work!'The original Quake 2 was created by a handful of people—a few designers, programmers, and artists. They didn't need 28 TB worth of gaming data to do this, just their own ingenuity, creativity ...
Having co-founded id Software in 1991 alongside John Romero, Adrian Carmack, and Tom Hall, Carmack helped revolutionize PC gaming with groundbreaking real-time 3D graphics and multiplayer modes ...
TL;DR: John Carmack, a pioneer in first-person shooters, contributed significantly to VR gaming at Oculus. Despite his efforts to make Quake 3 VR official, his proposal was rejected by Microsoft.
Carmack, of course, is best known as the co-founder of id Software and lead programmer of Wolfenstein 3D, Doom, and Quake. He left Oculus in December last year to focus on Keen Technologies, his ...
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