Tunic reminds me of my own journey and the adoption of video games into my life. I reminisced about when cartridges and accompanying manuals were the norm. Canadian indie developer Andrew Shouldice ...
Tunic, the adorable adventure game from Andrew Shouldice and Finji, is finally out after seven years of development. The game is already receiving widespread critical acclaim, but it's also proving ...
If you regularly watch events where games get revealed, you’ve likely seen the adorable isometric action game Tunic at least once, and maybe wondered when you’d finally be able to play it in full.
I can’t stop looking at the in-game instruction manual I can’t stop looking at the in-game instruction manual is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 ...
When I first booted up Tunic, it took me a few minutes to understand its intentions. When I took control of the player character, an adorable fox, I instinctively waited for the game to give me an ...
Tunic is an ode to old-school instruction manuals. I know, that’s not the most riveting idea on paper, but give it just a couple of hours and it’ll win you over with its exceptional mechanics and ...
Tunic, the Legend of Zelda-inspired action-adventure game starring a cute, tiny fox in a big, dangerous world, is now available on Mac, Windows PC, Xbox One, and Xbox Series X — and if you’re an Xbox ...
GameSpot may get a commission from retail offers. Tunic is a game of secrets. Despite my best efforts, I wasn't able to discover many concrete details about what the game even was prior to the release ...
Tunic is a very opaque game that doesn't hold the player's hand as they make their way through its clever puzzles and punishing boss battles. Even basic systems aren't clearly explained; instead, they ...
Tunic wears its Legend of Zelda influences on its green sleeves. As in the 1986 game that kicked off one of the medium’s most recognizable franchises, Tunic drops its protagonist into a world awash ...
Audrey has been writing about video games for ten years and playing them for over twenty. A freelance journalist, they have been published in AniFem, Astray, and Anime Herald. In their spare time, ...
Rock The Spacebar is a twice-monthly column investigating the great music that underpins your favourite games. This week, Dom Peppiatt chats to the development team behind Tunic about the game’s ...