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The Super Mario World files, for example, have introduced the world to an unused sprite sheet containing an elongated, raptor-like version of Yoshi. The graphics show this bizarro-version of Yoshi ...
Ah, Yoshi's Island. The first Super NES platformer to utilize the FX chip. Sure, it could do polygons for games like Star Fox, but the chip also pushed some mean sprite scaling and rotation ...
The pixelated sprite of Cape Mario riding on Yoshi might be my single favorite image in all of gaming. Super Mario World was a launch title for the Super Nintendo Entertainment System, which came ...
An early idea was for Yoshi to be a tame Koopa Troopa. Eventually he morphed into a dinosaur, because the shape of a dinosaur’s body meshed better with Mario’s sprite. 3) Yoshi was probably ...
Lego’s designers incorporated a pair of mechanisms to recreate the game’s sprite animations. Turning a crank attached to the base makes Yoshi’s legs run in an endless loop, while a knob on ...
In the original sprite for Super Mario World, it looks pretty apparent that Mario is punching Yoshi in the back of the head to make him stick his tongue out to eat fruit, turtle shells or whatever ...