News

IMVU describes itself as social entertainment company whose members use 3-D avatars to meet new people, chat, and play online games. Founded in 2004, IMVU tallies more than 10 million unique ...
“NetEase operates some of the most successful, biggest in scale, and evergreen MMO [massively multiplayer online] games in China and they see in IMVU business highlights echoing theirs,” Daren ...
PALO ALTO, California, September 28, 2010 /PRNewswire/ — IMVU, an online community where members use 3D avatars to meet newpeople, chat, create and play games with their friends, today announced ...
Rosenzweig wouldn’t go into specifics when asked about the possibility of licensing popular games for IMVU, but added that the company was in the process of “doing deals with a variety of game ...
IMVU has been selling virtual items such as clothing ... Groupon’s group-buying site has revolutionized online local shopping in the past couple of years, generating considerable sales and ...
IMVU will be talking about this development ... one of China’s big online game service providers. The WithMe division will focus on strengthening friendships through shared experiences in ...
The online metaverse and social networking site IMVU grew by 44 percent during the ... Collina Strada’s Hillary Taymour was game to try her hand at virtual clothes. “There’s a way to create ...
“The hard part is making it feel like an evolution of IMVU, rather than an entirely new product.” While Durrett agreed that virtual reality tends to work better with games when they are built ...