Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
Whose stories get to be told? Yale professors address the racial bias ingrained in the algorithms that depict humans in computer graphics. According to Yale professor of computer science Theodore Kim, ...
We design, model, and build systems that combine sensors, displays, and novel optical elements to enable new functionality in cameras and displays for applications in medical, astronomical, and ...
Immersive technologies that let people express ideas or input data through ordinary physical actions are one of the dominant themes at the Siggraph computer graphics conference. Michael Kanellos is ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...
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